Killer Instinct / Xbox One First Impressions

So, I finally got my Xbox One (or XBONE) set up. While I have a couple of games, Dead Rising 3 and Ryse, I opted to let Killer Instinct be the first game I really sank my teeth into.

First Impression

First impression on purchasing the game… Why are there so many packs? Am I getting the best value? Did I get everything? I believe selling the game piecemeal like this was a terrible way to go. I would prefer to have a simple multi-player demo that included Jago, and then purchasing the main game for $40 gave me everything else. From there they can sell packs or addons later. This model triggers the “pay-to-win” flag in my head… so I’ll be thinking, “Did I buy the OP character? Did he buy the right addons so he’s unbeatable now?”


iphone_5_Orchid_WallpaperWhat the hell? Even Skullgirls had more characters than this. Did I just buy a demo?

Aside from that… the character designs seem to be quite good! Orchid and Thunder underwent some good changes. The paint streaming down Thunder’s face and chest makes him look that much more dangerous. Orchid’s new design is wearing shorts and reminds me of Lara Croft in a way, much better than the weird and unrealistic thong swimsuit version of the original.


This is only my first impression, but so far the mechanics seem pretty interesting. Combo breakers have been simplified a bit, instead of the motion you only need to hit the right set of buttons during a linker. Failing a combo breaker locks you out of breaking the rest of the combo allowing the other player to maximize damage and get a little flashy. The other elements like combo enders and white health seem good and makes players use the system to maximize damage. I haven’t gotten too deep, but Maximilian has covered it inside and out.


Sad to be playing this on a pad – what a weird feeling. Everything is very responsive, but I can’t get used to hitting the triggers and the thumb stick. I will have to report back on this once a couple other games come out and I have a stick.


I played online for one match and got bodied. What surprised me though was when the other player said “Xbox, upload clip — oh my bad, good game man, hehe”. My game death is being shared with his friends! Haha, that makes me pretty excited for this next generation.

Final Thoughts

For my first stop on XBONE, this is pretty cool. I am looking forward to playing more of this!


  1. Hahahaah that sounds nice man. I think the ultimate way to think of the way to purchase it (Assuming I understand how it works) is to think of yourself buying everything, if you like the game, It may seem expensive once they release all the Characters, costumes, etc but think of the price is a full game plus DLC, I mean I spent roughly $150 on the current version of Street Fighter and there is more to come. I think a lot of factors went into Killer Instinct like the fact the system needs launch titles. its a fighting game that needs hands on testing from people other then testers. and like Capcom its a fighting game which don’t fly off the shelf like COD games so they need to Fund Raise to make the game better. I mean if they don’t and rely on the current small market for fighting game sales they might put themselves in a Capcom financial system. I am just trying to see it from a business stand point, I do believe Game companies see tournaments and series players everywhere now and are slowly focusing on that market.

    This game sounds awesome though. I already know it will be a game I will never touch, I already made peace with that. By the time I get a Console there will probably be a few new fighting games out and i would rather play at the same time as everyone else rather then have to play catch up to 2 years of people breaking the game. But that wont stop me from watching people play, i can watch fighting games all day. Try to get some recordings when you get into it.


    1. I think the “Killer Instinct platform” is a fine idea… I just disagree with the way it’s sold. Imagine buying 1 character and then deciding you want everything but there’s no upgrade price – you just threw some money away! This game is being published by Microsoft, they have all the chances and budget they need to be successful on the platform. Anyway, I am confident they’ll be pushing for updates and characters for a long time. It would be nice to have a major showing at Evo 2015!

      I am looking to stream on Friday/Saturday so stay tuned for that!


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