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	<title>Patrick Jones, The Red Cyclone &#187; Gaming</title>
	<atom:link href="http://patrickmjones.com/blog/topics/gaming/feed/" rel="self" type="application/rss+xml" />
	<link>http://patrickmjones.com/blog</link>
	<description>Yeah, whatever...</description>
	<lastBuildDate>Sun, 26 Feb 2012 03:06:50 +0000</lastBuildDate>
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		<title>Gotham City Impostors Gamercard</title>
		<link>http://patrickmjones.com/blog/2012/02/24/gotham-city-impostors-gamercard/</link>
		<comments>http://patrickmjones.com/blog/2012/02/24/gotham-city-impostors-gamercard/#comments</comments>
		<pubDate>Fri, 24 Feb 2012 07:53:31 +0000</pubDate>
		<dc:creator>Patrick</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[gamercard]]></category>
		<category><![CDATA[gotham city impostors]]></category>
		<category><![CDATA[gothamcard]]></category>
		<category><![CDATA[monolith]]></category>

		<guid isPermaLink="false">http://patrickmjones.com/blog/?p=604</guid>
		<description><![CDATA[So I&#8217;ve been playing a lot of Gotham City Impostors, which is very fun. I was thinking wouldn&#8217;t it be nice if there were a gamercard available for it that you could easily post. It&#8217;s rough and simple right now, but I&#8217;m looking for feedback! To use, simply use the following url when inserting an [...]]]></description>
			<content:encoded><![CDATA[<p>So I&#8217;ve been playing a lot of Gotham City Impostors, which is very fun.  I was thinking wouldn&#8217;t it be nice if there were a gamercard available for it that you could easily post.  It&#8217;s rough and simple right now, but I&#8217;m looking for feedback!</p>
<p>To use, simply use the following url when inserting an image &#8220;http://codeandkill.com/gothamcard/wbid&#8221; &#8211; replace wbid with your wbid!<br />
Here are a few examples:<br />
<img src="http://codeandkill.com/gothamcard/patrickmjones" alt="patrickmjones" /><br />
<img src="http://codeandkill.com/gothamcard/switchblade1984" alt="switchblade1984" /></p>
<p>Some of the ideas floating around for modifications are:</p>
<ul>
<li>Emblem</li>
<li>K/D ratio</li>
<li>Win/Lose ratio</li>
<li>Healing amount</li>
<li>Total kills</li>
<li>Total deaths</li>
<li>Vertical style with larger calling card</li>
</ul>
<p>Anyone have design suggestions? I&#8217;m a programmer not a designer, so take that as a call for help.  Ideas for stats to pull?  Let me know!</p>
<p>Also, I play this for Xbox 360 and am looking for people to play with who are interesting in playing to the objectives, or will at least not go Leroy Jenkins on us.  My Gamertag is &#8220;Gutzman&#8221; and my WBID is &#8220;patrickmjones&#8221;.  Feel free to add me on either.</p>
]]></content:encoded>
			<wfw:commentRss>http://patrickmjones.com/blog/2012/02/24/gotham-city-impostors-gamercard/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Looking for a Gamercard?</title>
		<link>http://patrickmjones.com/blog/2012/02/10/looking-for-a-gamercard/</link>
		<comments>http://patrickmjones.com/blog/2012/02/10/looking-for-a-gamercard/#comments</comments>
		<pubDate>Fri, 10 Feb 2012 06:00:35 +0000</pubDate>
		<dc:creator>Patrick</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[gamercard]]></category>
		<category><![CDATA[gamertag]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://patrickmjones.com/blog/?p=596</guid>
		<description><![CDATA[Was talking about this today&#8230; instead of using one of these gamecard websites that seem to go up and down, who have intermittent service outages, why not use the gamercards Microsoft themselves host?  Just copy the below code and change &#8220;Gutzman&#8221; with your gamertag. &#60;iframe height="135" src="http://gamercard.xbox.com/en-US/Gutzman.card" frameBorder="0" width="200" scrolling="no"&#62;&#60;/iframe&#62;]]></description>
			<content:encoded><![CDATA[<p>Was talking about this today&#8230; instead of using one of these gamecard websites that seem to go up and down, who have intermittent service outages, why not use the gamercards Microsoft themselves host?  Just copy the below code and change &#8220;Gutzman&#8221; with your gamertag.</p>
<p><code>&lt;iframe height="135" src="http://gamercard.xbox.com/en-US/<strong>Gutzman</strong>.card" frameBorder="0" width="200" scrolling="no"&gt;&lt;/iframe&gt;</code></p>
<p><iframe src="http://gamercard.xbox.com/en-US/Gutzman.card" frameborder="0" scrolling="no" width="200" height="135"></iframe></p>
]]></content:encoded>
			<wfw:commentRss>http://patrickmjones.com/blog/2012/02/10/looking-for-a-gamercard/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>What do you call a shooter?</title>
		<link>http://patrickmjones.com/blog/2011/08/28/what-do-you-call-a-shooter/</link>
		<comments>http://patrickmjones.com/blog/2011/08/28/what-do-you-call-a-shooter/#comments</comments>
		<pubDate>Mon, 29 Aug 2011 00:17:27 +0000</pubDate>
		<dc:creator>Patrick</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[bullethell]]></category>
		<category><![CDATA[cave]]></category>
		<category><![CDATA[manic shooter]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[shooter]]></category>

		<guid isPermaLink="false">http://patrickmjones.com/blog/?p=523</guid>
		<description><![CDATA[When I first started getting into games shooters were side-scrolling titles like Gradius, R-Type, etc. I remember them being unforgiving in difficulty &#8211; developers were still used to making coin-munching arcade games so they didn&#8217;t have the difficulty drained out of them the way modern games do. Nowadays I hear people say all they play [...]]]></description>
			<content:encoded><![CDATA[<p>When I first started getting into games shooters were side-scrolling titles like Gradius, R-Type, etc.  I remember them being unforgiving in difficulty &#8211; developers were still used to making coin-munching arcade games so they didn&#8217;t have the difficulty drained out of them the way modern games do.  Nowadays I hear people say all they play is shooters but what they mean are Call of Duty, Gears or War, or Medal of Honor &#8211; one of my favorite types of games has had it&#8217;s genre hijacked!</p>
<p>There are still tons of shooter games out there.  My particular favorite sub-genre is the manic shooter or bullethell shooter.  I want to highlight a few that I&#8217;ve had a lot of fun with and can still sit down and play any day.  Since there are too many games to try covering, I&#8217;d like to choose a few by Cave.  The reason for picking Cave is simple, they tend to be high quality.</p>
<h3>Guwange (ぐわんげ)</h3>
<p><strong>1999</strong><br />
<a href="http://patrickmjones.com/blog/wp-content/uploads/2011/08/guwange_title.jpg" class="thickbox"><img src="http://patrickmjones.com/blog/wp-content/uploads/2011/08/guwange_title-212x300.jpg" alt="" title="guwange_title" width="212" height="300" class="alignleft size-medium wp-image-527" /></a>This title is based on Japanese folklore.  The player must collect 5 talismans from evil demons and use them to counter the curse of their shikigami. I found it especially interesting because you&#8217;re not piloting a ship or otherwise flying through the air, you&#8217;re controlling a person walking on the ground and their shikigami.  </p>
<p>This one works fine in MAME, but is also available on XBOX Live: <a href="http://marketplace.xbox.com/en-US/Product/Guwange/66acd000-77fe-1000-9115-d80258410a78?cid=SLink">http://marketplace.xbox.com/en-US/Product/Guwange/66acd000-77fe-1000-9115-d80258410a78?cid=SLink</a></p>
<p><br class="clear" /><br />
<a href="http://patrickmjones.com/blog/wp-content/uploads/2011/08/guwange_screen3.jpg" class="thickbox"><img src="http://patrickmjones.com/blog/wp-content/uploads/2011/08/guwange_screen3-150x150.jpg" alt="" title="guwange_screen3" width="150" height="150" class="alignleft size-thumbnail wp-image-525" /></a><a href="http://patrickmjones.com/blog/wp-content/uploads/2011/08/guwange_screen4.jpg" class="thickbox"><img src="http://patrickmjones.com/blog/wp-content/uploads/2011/08/guwange_screen4-150x150.jpg" alt="" title="guwange_screen4" width="150" height="150" class="alignleft size-thumbnail wp-image-526" /></a><a href="http://patrickmjones.com/blog/wp-content/uploads/2011/08/guwange_screen5.jpg" class="thickbox"><img src="http://patrickmjones.com/blog/wp-content/uploads/2011/08/guwange_screen5-150x150.jpg" alt="" title="guwange_screen5" width="150" height="150" class="alignleft size-thumbnail wp-image-532" /></a></p>
<p><br class="clear" /></p>
<h3>Progear</h3>
<p><strong>2001</strong><br />
<a href="http://patrickmjones.com/blog/wp-content/uploads/2011/08/progear_title.jpg" class="thickbox"><img src="http://patrickmjones.com/blog/wp-content/uploads/2011/08/progear_title-150x150.jpg" alt="" title="progear_title" width="150" height="150" class="alignleft size-thumbnail wp-image-536" /></a>In this title you&#8217;re a kid trying to take down the Motoruin sages.  According to the wikipedia article they are immortal even though I have killed them over and over.  Also, interestingly, this one is horizontal.</p>
<p>This one works fine in MAME.</p>
<p><br class="clear" /><br />
<a href="http://patrickmjones.com/blog/wp-content/uploads/2011/08/progear_intro.jpg" class="thickbox"><img src="http://patrickmjones.com/blog/wp-content/uploads/2011/08/progear_intro-150x150.jpg" alt="" title="progear_intro" width="150" height="150" class="alignleft size-thumbnail wp-image-534" /></a><a href="http://patrickmjones.com/blog/wp-content/uploads/2011/08/progear_stage1.jpg" class="thickbox"><img src="http://patrickmjones.com/blog/wp-content/uploads/2011/08/progear_stage1-150x150.jpg" alt="" title="progear_stage1" width="150" height="150" class="alignleft size-thumbnail wp-image-535" /></a><br />
<br class="clear" /></p>
<h3>Mushihime-sama Futari (虫姫さまふたり)</h3>
<p><strong>2006</strong><br />
<a href="http://patrickmjones.com/blog/wp-content/uploads/2011/08/Mushihime-sama_Futari_cover.jpg" class="thickbox"><img src="http://patrickmjones.com/blog/wp-content/uploads/2011/08/Mushihime-sama_Futari_cover-213x300.jpg" alt="" title="Mushihime-sama_Futari_cover" width="213" height="300" class="alignleft size-medium wp-image-540" /></a>In Mushihime-sama Futari, everything is related to insects for some reason.  The graphics are stunning and the bullet patterns are intimidating.  This one also happens to be region free and a platinum hit in japan, making it an inexpensive addition to anyone&#8217;s collection.  </p>
<p><a rel="external" href="http://www.play-asia.com/SOap-23-83-lo0l-71-br-49-en-84-j-70-3yu5.html" title="">Buy Mushihimesama Futari Ver 1.5 (Platinum Collection) (Xbox360) at Play-Asia.com</a><br />
<br class="clear" /></p>
<div style="text-align:center;"><iframe width="560" height="345" src="http://www.youtube.com/embed/Ft5VzrxM3JA" frameborder="0" allowfullscreen></iframe></div>
<p><br class="clear" /></p>
<h3>Deathsmiles (デススマイルズ)</h3>
<p><strong>2007</strong><br />
<a href="http://patrickmjones.com/blog/wp-content/uploads/2011/08/Deathsmiles_cover.jpg" class="thickbox"><img src="http://patrickmjones.com/blog/wp-content/uploads/2011/08/Deathsmiles_cover-211x300.jpg" alt="" title="Deathsmiles_cover" width="211" height="300" class="alignleft size-medium wp-image-545" /></a>This title takes the questionable gothic lolita fad, and uses the theme for a fun manic shooter witch game.  I was actually able to pick this up at a local Gamestop, and was very pleased.  The different modes and bosses made this a game I played through more than 50 times.  The sequel is also available on the XBOX marketplace.</p>
<p><a rel="external" href="http://www.play-asia.com/SOap-23-83-lo0l-71-dh-49-en-84-j-70-3t89.html" title="">Buy DeathSmiles [Limited Edition] (Xbox360) at Play-Asia.com</a></p>
<p>DeathSmiles2X available on XBOX Marketplace: <a rel="external" href="http://marketplace.xbox.com/en-US/Product/DeathSmiles2-X/66acd000-77fe-1000-9115-d802435a07d9?cid=SLink">http://marketplace.xbox.com/en-US/Product/DeathSmiles2-X/66acd000-77fe-1000-9115-d802435a07d9?cid=SLink </a><br />
<br class="clear" /></p>
<div style="text-align:center;"><iframe width="560" height="345" src="http://www.youtube.com/embed/shAm2oeWOjs" frameborder="0" allowfullscreen></iframe></div>
<p><br class="clear" /></p>
<h3>In closing</h3>
<p>There are some new shooters coming out of Cave, but it doesn&#8217;t look like they&#8217;ll be region-free anymore.  I don&#8217;t know the reasoning behind this, and I&#8217;m not sure how I&#8217;ll get to play them.  The cost of a Japanese xbox is prohibitive in my opinion, so I may either miss these or have to play/obtain them by shady measures.</p>
<p>So anyways, what are your favorite shooters?</p>
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		<slash:comments>2</slash:comments>
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		<title>SSF4: Arcade Edition with WWE Brawlstick</title>
		<link>http://patrickmjones.com/blog/2011/07/16/ssf4-arcade-edition-with-wwe/</link>
		<comments>http://patrickmjones.com/blog/2011/07/16/ssf4-arcade-edition-with-wwe/#comments</comments>
		<pubDate>Sun, 17 Jul 2011 02:38:00 +0000</pubDate>
		<dc:creator>Patrick</dc:creator>
				<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://patrickmjones.com/blog/?p=503</guid>
		<description><![CDATA[Maybe it&#8217;s just me but &#8220;Arcade Edition&#8221; sounds funny for a version of Street Fighter. Either way, it&#8217;s my game of choice with EVO right around the corner. I&#8217;m excited to see what folks are doing with the changes and new characters. As for me, I&#8217;ve been playing with Abel and Rose mostly, but Yun [...]]]></description>
			<content:encoded><![CDATA[<p><a class="thickbox" href="http://patrickmjones.com/blog/wp-content/uploads/2011/07/AEPoster-jpn.jpg"><img src="http://patrickmjones.com/blog/wp-content/uploads/2011/07/AEPoster-jpn-212x300.jpg" alt="" title="AEPoster-jpn" width="212" height="300" class="alignleft size-medium wp-image-504" /></a>Maybe it&#8217;s just me but &#8220;Arcade Edition&#8221; sounds funny for a version of Street Fighter.  Either way, it&#8217;s my game of choice with EVO right around the corner.  I&#8217;m excited to see what folks are doing with the changes and new characters.  As for me, I&#8217;ve been playing with Abel and Rose mostly, but Yun is quite fun too.</p>
<p>I have been using a MadCatz fightpad since vanilla and it has served me well, but I&#8217;ve decided to start using a joystick exclusively.  I have been wanting to buy a stick for a long time, but being a cheap-ass hasn&#8217;t served me in that regard.  Last weekend I broke down and went to Gamestop, which is one of the circles of gamer Hell if you were wondering, and picked up a MadCatz WWE Brawlstick.</p>
<p>Aside from my girlfriend giving me hell about the design, my first impression was that the stick was very unresponsive, dashes weren&#8217;t coming out, and I would often miss my moves.  That being said I did some looking around online and ordered some replacement parts.  Installation could not be easier, imagine it like changing a DVD-ROM in a PC.  I simply unscrewed the baseplate and interface cable and swapped them out.  Buttons were even easier, all I had to do was disconnect the leads and pop the buttons out.</p>
<p>So far i feel this stick is very good, very responsive.  I will continue to explore different configurations and layouts.  What do you use in your stick?  Bat top or ball top?  Straight button layout or curved?</p>
<p>Stick: Sanwa JLF-TP-8YT<br />
Buttons: Sanwa OBSF-30</p>

<a href='http://patrickmjones.com/blog/2011/07/16/ssf4-arcade-edition-with-wwe/aeposter-jpn/' title='AEPoster-jpn'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2011/07/AEPoster-jpn-150x150.jpg" class="attachment-thumbnail" alt="AEPoster-jpn" title="AEPoster-jpn" /></a>
<a href='http://patrickmjones.com/blog/2011/07/16/ssf4-arcade-edition-with-wwe/brawlstick_before/' title='brawlstick_before'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2011/07/brawlstick_before-150x150.jpg" class="attachment-thumbnail" alt="brawlstick_before" title="brawlstick_before" /></a>
<a href='http://patrickmjones.com/blog/2011/07/16/ssf4-arcade-edition-with-wwe/brawlstick_internals/' title='brawlstick_internals'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2011/07/brawlstick_internals-150x150.jpg" class="attachment-thumbnail" alt="brawlstick_internals" title="brawlstick_internals" /></a>
<a href='http://patrickmjones.com/blog/2011/07/16/ssf4-arcade-edition-with-wwe/brawlstick_after/' title='brawlstick_after'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2011/07/brawlstick_after-150x150.jpg" class="attachment-thumbnail" alt="brawlstick_after" title="brawlstick_after" /></a>

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		<slash:comments>2</slash:comments>
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		<title>The Lobby is Boring</title>
		<link>http://patrickmjones.com/blog/2011/03/12/the-lobby-is-boring/</link>
		<comments>http://patrickmjones.com/blog/2011/03/12/the-lobby-is-boring/#comments</comments>
		<pubDate>Sun, 13 Mar 2011 02:36:15 +0000</pubDate>
		<dc:creator>Patrick</dc:creator>
				<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://patrickmjones.com/blog/?p=433</guid>
		<description><![CDATA[Dear Capcom, You might look to SSF4 for some great online modes and features&#8230; spectate might be a nice one to add. Of course, team and tournament modes would be cool too, but would be more fun with spectate. I also miss the theatre, I learned a lot of good stuff there. The inclusion of [...]]]></description>
			<content:encoded><![CDATA[<div class="alignright"><script type="text/javascript" src="http://codeandkill.com/projects/metacritic/game/xbox-360/marvel-vs-capcom-3-fate-of-two-worlds"></script></div>
<p>Dear Capcom,</p>
<p>You might look to SSF4 for some great online modes and features&#8230; spectate might be a nice one to add.  Of course, team and tournament modes would be cool too, but would be more fun with spectate.  I also miss the theatre, I learned a lot of good stuff there.  The inclusion of reserve teams and the quick rematch option in player matches are nice additions &#8211; although kind of expected at this point.  Overall I am enjoying the game, but am looking for more updates and support than 20 packs of DLC costumes.  Actually, I am more looking forward to SSF4: AE.</p>
<p>Thanks,<br />
Patrick</p>

<a href='http://patrickmjones.com/blog/2011/03/12/the-lobby-is-boring/morrigan_mvsc3-ftw/' title='Morrigan | Marvel vs Capcom 3'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2011/03/Morrigan_MvsC3-FTW-150x150.png" class="attachment-thumbnail" alt="Morrigan | Marvel vs Capcom 3" title="Morrigan | Marvel vs Capcom 3" /></a>
<a href='http://patrickmjones.com/blog/2011/03/12/the-lobby-is-boring/tba-marvel-vs-capcom-3-fate-of-two-worlds-20100419070827606/' title='Iron Man | Marvel vs Capcom 3'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2011/03/tba-marvel-vs-capcom-3-fate-of-two-worlds-20100419070827606-150x150.jpg" class="attachment-thumbnail" alt="Iron Man | Marvel vs Capcom 3" title="Iron Man | Marvel vs Capcom 3" /></a>
<a href='http://patrickmjones.com/blog/2011/03/12/the-lobby-is-boring/tba-marvel-vs-capcom-3-fate-of-two-worlds-20100419070811372/' title='Chris | Marvel vs Capcom 3'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2011/03/tba-marvel-vs-capcom-3-fate-of-two-worlds-20100419070811372-150x150.jpg" class="attachment-thumbnail" alt="Chris | Marvel vs Capcom 3" title="Chris | Marvel vs Capcom 3" /></a>
<a href='http://patrickmjones.com/blog/2011/03/12/the-lobby-is-boring/marvel-vs-capcom-3-fate-of-two-worlds-20100721090033837/' title='Trish | Marvel vs Capcom 3'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2011/03/marvel-vs-capcom-3-fate-of-two-worlds-20100721090033837-150x150.jpg" class="attachment-thumbnail" alt="Trish" title="Trish | Marvel vs Capcom 3" /></a>
<a href='http://patrickmjones.com/blog/2011/03/12/the-lobby-is-boring/marvel-vs-capcom-3-fate-of-two-worlds-20100818050729647/' title='Dormammu | Marvel vs Capcom 3'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2011/03/marvel-vs-capcom-3-fate-of-two-worlds-20100818050729647-150x150.jpg" class="attachment-thumbnail" alt="Dormammu" title="Dormammu | Marvel vs Capcom 3" /></a>
<a href='http://patrickmjones.com/blog/2011/03/12/the-lobby-is-boring/marvel-vs-capcom-3-fate-of-two-worlds-20100818050740570/' title='Viewtiful Joe | Marvel vs Capcom 3'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2011/03/marvel-vs-capcom-3-fate-of-two-worlds-20100818050740570-150x150.jpg" class="attachment-thumbnail" alt="Viewtiful Joe" title="Viewtiful Joe | Marvel vs Capcom 3" /></a>
<a href='http://patrickmjones.com/blog/2011/03/12/the-lobby-is-boring/marvel-vs-capcom-3-fate-of-two-worlds-20101009022940958/' title='Magneto | Marvel vs Capcom 3'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2011/03/marvel-vs-capcom-3-fate-of-two-worlds-20101009022940958-150x150.jpg" class="attachment-thumbnail" alt="Magneto" title="Magneto | Marvel vs Capcom 3" /></a>
<a href='http://patrickmjones.com/blog/2011/03/12/the-lobby-is-boring/marvel-vs-capcom-3-fate-of-two-worlds-20100922055944911/' title='Wesker | Marvel vs Capcom 3'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2011/03/marvel-vs-capcom-3-fate-of-two-worlds-20100922055944911-150x150.jpg" class="attachment-thumbnail" alt="Wesker" title="Wesker | Marvel vs Capcom 3" /></a>
<a href='http://patrickmjones.com/blog/2011/03/12/the-lobby-is-boring/marvel-vs-capcom-3-first-details-20100419034034722/' title='Marvel vs Capcom 3'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2011/03/marvel-vs-capcom-3-first-details-20100419034034722-150x150.jpg" class="attachment-thumbnail" alt="MvC3" title="Marvel vs Capcom 3" /></a>

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		<title>Why Are We Playing Black Ops?</title>
		<link>http://patrickmjones.com/blog/2011/03/09/why-are-we-playing-black-ops/</link>
		<comments>http://patrickmjones.com/blog/2011/03/09/why-are-we-playing-black-ops/#comments</comments>
		<pubDate>Thu, 10 Mar 2011 02:39:38 +0000</pubDate>
		<dc:creator>Patrick</dc:creator>
				<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://patrickmjones.com/blog/?p=453</guid>
		<description><![CDATA[Well, I am playing because my buddy list is playing this, and only one person will still play Street Fighter or MvC3. But I would rather play Borderlands, Gears of War 2, Mass Effect 2 again, or maybe even that Homefront game when it comes out. After hearing about this game nonstop from friends and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://patrickmjones.com/blog/wp-content/uploads/2011/03/COD-Black-Ops-Cover.jpg"><img src="http://patrickmjones.com/blog/wp-content/uploads/2011/03/COD-Black-Ops-Cover-150x150.jpg" alt="" title="COD-Black-Ops-Cover" width="150" height="150" class="alignleft size-thumbnail wp-image-454" /></a>
<div class="alignleft"><script type="text/javascript" src="http://codeandkill.com/projects/metacritic/game/xbox-360/call-of-duty-black-ops"></script></div>
<p> Well, I am playing because my buddy list is playing this, and only one person will still play Street Fighter or MvC3.  But I would rather play Borderlands, Gears of War 2, Mass Effect 2 again, or maybe even that Homefront game when it comes out.</p>
<p>After hearing about this game nonstop from friends and coworkers, and seeing everyone on my list playing it I decided to give it a try.  Let me start by saying, yes, multiplayer is fun when you&#8217;re playing with friends or people you know.  But, I have not found anything else remarkable about the game.  The graphics, while ok, really just get the job done for a military shooter.  It&#8217;s possible that this is designed for a more arcade feel (like Borderlands but with boring weapons), but it is missing some of the controls or mechanics I expected to see &#8211; there&#8217;s no peeking (I remember this as far back as Rogue Spear), there&#8217;s no cover system, there&#8217;s no AI, etc.  The story for the campaign seemed a little disjointed, with missions having you play as different characters in different places and times.</p>
<p>So my question is this&#8230; why are so many people playing this, and why was anyone considering this for game of the year?</p>
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		<title>Farewell MyGamerCard.net</title>
		<link>http://patrickmjones.com/blog/2011/02/27/farewell-mygamercard-net/</link>
		<comments>http://patrickmjones.com/blog/2011/02/27/farewell-mygamercard-net/#comments</comments>
		<pubDate>Sun, 27 Feb 2011 18:26:06 +0000</pubDate>
		<dc:creator>Patrick</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://patrickmjones.com/blog/?p=423</guid>
		<description><![CDATA[I think this will effect quite a few places around the gaming web&#8230; everywhere I looked this service was being used. Anyway, that also means that the My Gamercard JomSocial app is dead for the time being. I had something else I was working on for personally hosted custom gamercard images, so maybe there will [...]]]></description>
			<content:encoded><![CDATA[<p>I think this will effect quite a few places around the gaming web&#8230; everywhere I looked this service was being used.  Anyway, that also means that the <a title="JomSocial App – My Gamercard" href="http://patrickmjones.com/blog/development/jomsocial-application-my-gamercard/">My Gamercard JomSocial app</a> is dead for the time being.  I had something else I was working on for personally hosted custom gamercard images, so maybe there will be an update that includes both the JomSocial app and the Gamercard hosting.  We will see.</p>
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		<title>The One Who Is Many</title>
		<link>http://patrickmjones.com/blog/2011/01/16/the-one-who-is-many/</link>
		<comments>http://patrickmjones.com/blog/2011/01/16/the-one-who-is-many/#comments</comments>
		<pubDate>Sun, 16 Jan 2011 05:22:48 +0000</pubDate>
		<dc:creator>Patrick</dc:creator>
				<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://patrickmjones.com/blog/?p=416</guid>
		<description><![CDATA[Overall, I&#8217;ve enjoyed the DLC that&#8217;s been released for Castlevania: Harmony of Despair. Having extra characters to play with is fun, yeah, but I&#8217;d rather have more bosses to kill, and more interesting equipment for the characters I&#8217;ve already been working on. That being said, Konami released the second add-on stage this week, &#8220;The One [...]]]></description>
			<content:encoded><![CDATA[<p><a class="thickbox" href="http://patrickmjones.com/blog/wp-content/uploads/2011/01/castlevania-one-who-is-many.jpg"><img src="http://patrickmjones.com/blog/wp-content/uploads/2011/01/castlevania-one-who-is-many-150x150.jpg" alt="" title="castlevania-one-who-is-many" width="150" height="150" class="alignleft size-thumbnail wp-image-417" /></a>Overall, I&#8217;ve enjoyed the DLC that&#8217;s been released for Castlevania: Harmony of Despair.  Having extra characters to play with is fun, yeah, but I&#8217;d rather have more bosses to kill, and more interesting equipment for the characters I&#8217;ve already been working on.  That being said, Konami released the second add-on stage this week, &#8220;The One Who Is Many.&#8221;  Fighting Legion with a team is fun, but expect to hear a few of your teammates death cries.  Also, I&#8217;ve seen a new glyph for Shanoa, and a few new souls for Soma &#8211; the fish head is fun.  Anyway, I&#8217;m optimistic about &#8220;Lord of the Flies&#8221; and hope Konami keeps updates regular for this fun game.</p>
<p>Download from the marketplace: <a href="http://marketplace.xbox.com/en-US/Product/Extra-Stage-The-One-Who-Is-Many/ba264068-c805-43f1-b9a3-ed20fc7a20ee?cid=SLink" rel="external">http://marketplace.xbox.com/en-US/Product/Extra-Stage-The-One-Who-Is-Many/ba264068-c805-43f1-b9a3-ed20fc7a20ee?cid=SLink</a></p>
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		<title>Zombies and Where They Are</title>
		<link>http://patrickmjones.com/blog/2010/10/13/zombies-and-where-they-are/</link>
		<comments>http://patrickmjones.com/blog/2010/10/13/zombies-and-where-they-are/#comments</comments>
		<pubDate>Wed, 13 Oct 2010 05:19:08 +0000</pubDate>
		<dc:creator>Patrick</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://patrickmjones.com/blog/?p=389</guid>
		<description><![CDATA[While playing Dead Rising 2 recently, Ken had the excellent idea of putting together an interactive map for key locations. We&#8217;ve managed to get a working version together, just remember this is very much a work in progress as we get all the interesting locations and paths in. Interactive Dead Rising 2 Map]]></description>
			<content:encoded><![CDATA[<p><img src="http://patrickmjones.com/blog/wp-content/uploads/2010/10/dead_rising_2_zombie_people.jpg" alt="" title="dead_rising_2_zombie_people" width="620" height="245" class="alignnone size-full wp-image-390" /></p>
<p>While playing Dead Rising 2 recently, <a href="http://labswitched.com" target="_blank">Ken</a> had the excellent idea of putting together an interactive map for key locations.  We&#8217;ve managed to get a working version together, just remember this is very much a work in progress as we get all the interesting locations and paths in.  <a href="/dead-rising-2/map" target="_blank">Interactive Dead Rising 2 Map</a></p>
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		<title>Super Street Fighter 4 &#8211; First Impressions</title>
		<link>http://patrickmjones.com/blog/2010/05/13/super-street-fighter-4-first-impressions/</link>
		<comments>http://patrickmjones.com/blog/2010/05/13/super-street-fighter-4-first-impressions/#comments</comments>
		<pubDate>Fri, 14 May 2010 03:13:38 +0000</pubDate>
		<dc:creator>Patrick</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[street fighter]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://patrickmjones.com/blog/?p=321</guid>
		<description><![CDATA[So we&#8217;ve only had the game a few weeks now, but for anyone that played the first one, this game takes all the great parts of SF4 and expands on it. If you&#8217;re standing there looking at it on the shelf you might think of it as overpriced DLC, in my opinion you would be [...]]]></description>
			<content:encoded><![CDATA[<p>So we&#8217;ve only had the game a few weeks now, but for anyone that played the first one, this game takes all the great parts of SF4 and expands on it.  If you&#8217;re standing there looking at it on the shelf you might think of it as overpriced DLC, in my opinion you would be quite wrong.</p>
<p>Yes, there have been additions to the original, new characters, new stages, etc.  That&#8217;s really nothing special if you ask me, that&#8217;s just meeting the minimum expectations.  Capcom clearly listened to fans when putting this together, so many of the things we talked about and wished we had when playing the original are here now.</p>
<ul>
<li>&#8220;Endless Mode&#8221; &#8211; This is akin to quarter mode, or spectator mode.  For fans, seeing a good match is not a bad way to pass the time when playing with your buddies</li>
<li>&#8220;Team Battle&#8221; &#8211; So you and your friends can team up and take on another team in single elimination.  Teams with players who know multiple characters have an edge here.</li>
<li>&#8220;Replay Channel&#8221; &#8211; This seemed so halfway implemented in SF4, but they didn&#8217;t fuck around this time, basically every match you&#8217;re in is recorded and you can review and save them, or watch them with friends later.</li>
<li>&#8220;Rebalanced Gameplay&#8221; &#8211; This one is important.  In online play for SF4, players gravitated to a very small pool of characters.  Now that things have been reworked, I have been seeing people playing all sorts of characters &#8211; we will see how long that lasts.</li>
<li>&#8220;DLC Carryover&#8221; &#8211; DLC like alternate costumes from SF4 is unlocked here.  Not really what I expected, seemed thoughtful</li>
</ul>
<p>I am a bit sad to see some of the other challenges gone like time trial and survival mode&#8230; I love going for high scores.  I played about 2000 matches in SF4, hell we were playing it the week before this one came out, and I don&#8217;t expect to play this one any less.  Super Street Fighter 4 made a very good first impression making it the definitive SF title for me unless someone wants to play HD Remix.</p>

<a href='http://patrickmjones.com/blog/2010/05/13/super-street-fighter-4-first-impressions/super-street-fighter-iv-ibuki-screens-20100222094309825_640w/' title='Boobs and also boobs'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2010/05/super-street-fighter-iv-ibuki-screens-20100222094309825_640w-150x150.jpg" class="attachment-thumbnail" alt="Boobs and also boobs" title="Boobs and also boobs" /></a>
<a href='http://patrickmjones.com/blog/2010/05/13/super-street-fighter-4-first-impressions/street_fighter/' title='Street Fighter comic style'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2010/05/street_fighter-150x150.jpg" class="attachment-thumbnail" alt="Street Fighter comic style" title="Street Fighter comic style" /></a>
<a href='http://patrickmjones.com/blog/2010/05/13/super-street-fighter-4-first-impressions/super-street-fighter-iv-20091123000641310_640w/' title='This Guy will horse trip you'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2010/05/super-street-fighter-iv-20091123000641310_640w-150x150.jpg" class="attachment-thumbnail" alt="This Guy will horse trip you" title="This Guy will horse trip you" /></a>
<a href='http://patrickmjones.com/blog/2010/05/13/super-street-fighter-4-first-impressions/super-street-fighter-iv-20091123000659919_640w/' title='Muay Thai'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2010/05/super-street-fighter-iv-20091123000659919_640w-150x150.jpg" class="attachment-thumbnail" alt="Muay Thai" title="Muay Thai" /></a>
<a href='http://patrickmjones.com/blog/2010/05/13/super-street-fighter-4-first-impressions/super-street-fighter-iv-20091214102458490_640w/' title='Cody'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2010/05/super-street-fighter-iv-20091214102458490_640w-150x150.jpg" class="attachment-thumbnail" alt="Cody" title="Cody" /></a>
<a href='http://patrickmjones.com/blog/2010/05/13/super-street-fighter-4-first-impressions/super-street-fighter-iv-20100309115622309_640w/' title='Hakan rubs CViper all over his oily body'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2010/05/super-street-fighter-iv-20100309115622309_640w-150x150.jpg" class="attachment-thumbnail" alt="Hakan rubs CViper all over his oily body" title="Hakan rubs CViper all over his oily body" /></a>
<a href='http://patrickmjones.com/blog/2010/05/13/super-street-fighter-4-first-impressions/japan-gets-sweet-super-street-fighter-bonuses-20100126102503573_640w/' title='Shinshoryuken!'><img width="150" height="150" src="http://patrickmjones.com/blog/wp-content/uploads/2010/05/japan-gets-sweet-super-street-fighter-bonuses-20100126102503573_640w-150x150.jpg" class="attachment-thumbnail" alt="Shinshoryuken!" title="Shinshoryuken!" /></a>

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